A planet skin always has the same moon skin. There are several possibilities about moving a planet: - A planet in positions 1 - 3 and 13 - 15 can be moved to any position in the galaxy from 1 to 15.
If the planet has a moon, it moves with it. There are 70 different planet skins: 10 for each type. Nowadays, Ogame gives the option to a player of moving planets from its original position to another one. If a planet is destroyed by its owner, the moon is also lost. Under certain conditions, a moon may be added to a planet. Lastly, before the version 1.0 redesign, there was a strict cap of 9 planets per player, so if an established player needed another one, he had to destroy one of the previous ones. Also, sometimes colonies are established for specific purposes, and later destroyed to be relocated elsewhere. A player might do this if that planet doesn't contain a sufficient number of fields to properly develop it (around 200 fields is usually considered optimum). Planets other than the initial 'home' planet can be destroyed at any time by the planets' owners. The number of fields on a planet depends primarily of its slot on the Solar System. The size of the planets is measured in fields. Combat happens on the planets (there are no fights on space).
You build and station your fleet on them and you attack (also called raid) the planets of other players. Mines and other structures are built on your planets. You start the game with one (your homeplanet), and can later colonize more of them ( colonies).